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Do You Like This Game.
No longer scheduled to get an official North American release, Project Altered Beast is an action game in which you’ll assume the role of a unique military operative with the ability to transform into a number of different beast forms. We managed to get our hands on the recently released Japanese retail version of the game and have played owing to the initially couple of areas in order to give any of you who are thinking in this area importing it some thought of what you can expect.
Project Altered Beast’s low-resolution textures make a lousy initially impression at the start of the tale mode, and things don’t get any surpass as you progress. The camera makes no attempt whatsoever to stay behind you as you run nearly fighting animated corpses, bats, giant rats, and such, and it isn’t terribly responsive when you try to reposition it manually. Beating the L1 button will quickly go the camera to a position directly behind you, but the action onscreen is so quick-paced at times that you can find yourself having to press it nearly as often as your attack button. Given that Project Altered Beast frequently pits you against upward of 50 enemies simultaneously–which would be impressive if it weren’t for the accompanying drops in the form rate–you won’t be surprised to hear that your attack button will be getting plenty of use.
The combat that we’ve experienced in Project Altered Beast thus far has been mindless for the most part, but it can quickly be converted into challenging if you’re unable to remain in your chosen beast form. The human form in the game is in the end useless in combat since the punch and kick combinations at your disposal do very small hurt. The only beast form that we’ve been able to transform into to date is the werewolf, which affords more-powerful claw and jumping attacks as well as much more resilience to enemy attacks. The downside of being in any beast form, though, is that you need to keep the green energy bar not more than your red health bar topped up in order to remain in it, which in the end means that you have to kill all of the enemies that you run into as quickly as possible and hope that they drop a green pickup for you. If your green energy bar reaches zero, you’ll start losing health for as long as you remain in your beast form, which is really a surpass option than switching back to your human form on many occasions. We’ve generally had no distress keeping our green bar topped up, and the gameplay mechanic has certainly had a positive impact on the alacrity at which we play the game.